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static int | Duplicate (Mat *pMA_Out, Mat *pMA_In) |
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static int | Convert_Uchar_1C (Mat *pMA_Out, Mat *pMA_In) |
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static int | Convert_Double_1C (Mat *pMA_Out, Mat *pMA_In) |
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static int | Convert_Double (Mat *pMA_Out, Mat *pMA_In) |
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static int | Pad_Border (Mat *pMA_Out, Mat *pMA_In, int border_size_x, int border_size_y, int border_size_z, int border_type=BORDER_CONSTANT, double border_val=0) |
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static int | Filter_Function (Mat *pMA_Out, Mat *pMA_In, Mat *pMA_Mask, function< double(double cur, double nei)> F1_CenterImage, function< double(double f1r, double msk)> F2_f1mask, function< double(vector< double > vf2r)> F3_Combine, function< double(double f3r, double cen)> F4_f3center, int border_type=BORDER_CONSTANT, bool DoNonZeroMaskOnly=false) |
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static int | Filter_Function_1C (Mat *pMA_Out, Mat *pMA_In, Mat *pMA_Mask, function< double(double cur, double nei)> F1_CenterImage, function< double(double f1r, double msk)> F2_f1mask, function< double(vector< double > vf2r)> F3_Combine, function< double(double f3r, double cen)> F4_f3center, int border_type=BORDER_CONSTANT, int thread_number=8, bool DoNonZeroMaskOnly=false) |
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static int | Filter_Function_1C_Thread (Mat *pMA_Out, Mat *pMA_In, Mat *pMA_Mask, function< double(double cur, double nei)> F1_CenterImage, function< double(double f1r, double msk)> F2_f1mask, function< double(vector< double > vf2r)> F3_Combine, function< double(double f3r, double cen)> F4_f3center, int z_start, int z_end, int y_start, int y_end, int x_start, int x_end, bool DoNonZeroMaskOnly=false) |
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static int | Filter_Function_8bit (Mat *pMA_Out, Mat *pMA_In, Mat *pMA_Mask, function< uchar(double cur, double nei)> F1_CenterImage, function< uchar(double f1r, double msk)> F2_f1mask, function< uchar(vector< double > vf2r)> F3_Combine, function< uchar(double f3r, double cen)> F4_f3center, int border_type=BORDER_CONSTANT, bool DoNonZeroMaskOnly=false) |
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static int | Filter_Function_8bit_1C (Mat *pMA_Out, Mat *pMA_In, Mat *pMA_Mask, function< uchar(double cur, double nei)> F1_CenterImage, function< uchar(double f1r, double msk)> F2_f1mask, function< uchar(vector< double > vf2r)> F3_Combine, function< uchar(double f3r, double cen)> F4_f3center, int border_type=BORDER_CONSTANT, int thread_number=8, bool DoNonZeroMaskOnly=false) |
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static int | Filter_Function_8bit_1C_Thread (Mat *pMA_Out, Mat *pMA_In, Mat *pMA_Mask, function< uchar(double cur, double nei)> F1_CenterImage, function< uchar(double f1r, double msk)> F2_f1mask, function< uchar(vector< double > vf2r)> F3_Combine, function< uchar(double f3r, double cen)> F4_f3center, int z_start, int z_end, int y_start, int y_end, int x_start, int x_end, bool DoNonZeroMaskOnly=false) |
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static int | Filter_Median (Mat *pMA_Out, Mat *pMA_In, int size_x=3, int size_y=3, int size_z=3) |
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static int | Filter_Eilenstein_Greater_Sum (Mat *pMA_Out, Mat *pMA_In, int size_x=3, int size_y=3, int size_z=3) |
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static int | Morphology_Dilation (Mat *pMA_Out, Mat *pMA_In, int size_x=3, int size_y=3, int size_z=3) |
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static int | Morphology_Erosion (Mat *pMA_Out, Mat *pMA_In, int size_x=3, int size_y=3, int size_z=3) |
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static int | Neighborhood_Configs (Mat *pMA_Out, Mat *pMA_In) |
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static int | Distance_Transformation_EDT (Mat *pMA_Out, Mat *pMA_In, double spacing_x=1, double spacing_y=1, double spacing_z=1) |
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static int | EulerNumber (double *euler_number, Mat *pMA_In) |
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static int | EulerNumber (double *euler_number, Mat *pMA_Out, Mat *pMA_In) |
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static int | Calc_Hist_8bit_1C (vector< double > *v_hist, Mat *pMA_In, bool uniform, bool accum) |
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static int | InterferometerMichelson (Mat *pMA_Out, int scene_size_x_px, int scene_size_y_px, int scene_size_z_px, double scale_px2um, double wavelength_um, double dist_source_um, double dist_detector_um, double dist_mirror1_um, double dist_mirror2_um, double angle_mirror1_x, double angle_mirror1_y, double angle_mirror2_x, double angle_mirror2_y, bool intensity_notfield, bool beam_atSO_SO, bool beam_atSO_M1_SO, bool beam_atSO_SP_M2_SP_SO, bool beam_atM1_SO, bool beam_atM1_M1_SO, bool beam_atM2_SP_SO, bool beam_atM2_M2_SP_SO, bool beam_atDE_SP_M1_SO, bool beam_atDE_M2_SP_SO) |
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The D_Img_Proc_3D class static 3D image processing functions.
Most methods take pointers to input and/or ouput Mat plus additional parameters. Basic 3D funcionality comes from Mat but most of the logic is selfmade.